build.gradle 8.9 KB

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  1. apply plugin: "com.android.application"
  2. apply from: "../../node_modules/expo-constants/scripts/get-app-config-android.gradle"
  3. apply from: '../../node_modules/react-native-unimodules/gradle.groovy'
  4. import com.android.build.OutputFile
  5. /**
  6. * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
  7. * and bundleReleaseJsAndAssets).
  8. * These basically call `react-native bundle` with the correct arguments during the Android build
  9. * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
  10. * bundle directly from the development server. Below you can see all the possible configurations
  11. * and their defaults. If you decide to add a configuration block, make sure to add it before the
  12. * `apply from: "../../node_modules/react-native/react.gradle"` line.
  13. *
  14. * project.ext.react = [
  15. * // the name of the generated asset file containing your JS bundle
  16. * bundleAssetName: "index.android.bundle",
  17. *
  18. * // the entry file for bundle generation. If none specified and
  19. * // "index.android.js" exists, it will be used. Otherwise "index.js" is
  20. * // default. Can be overridden with ENTRY_FILE environment variable.
  21. * entryFile: "index.android.js",
  22. *
  23. * // https://reactnative.dev/docs/performance#enable-the-ram-format
  24. * bundleCommand: "ram-bundle",
  25. *
  26. * // whether to bundle JS and assets in debug mode
  27. * bundleInDebug: false,
  28. *
  29. * // whether to bundle JS and assets in release mode
  30. * bundleInRelease: true,
  31. *
  32. * // whether to bundle JS and assets in another build variant (if configured).
  33. * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
  34. * // The configuration property can be in the following formats
  35. * // 'bundleIn${productFlavor}${buildType}'
  36. * // 'bundleIn${buildType}'
  37. * // bundleInFreeDebug: true,
  38. * // bundleInPaidRelease: true,
  39. * // bundleInBeta: true,
  40. *
  41. * // whether to disable dev mode in custom build variants (by default only disabled in release)
  42. * // for example: to disable dev mode in the staging build type (if configured)
  43. * devDisabledInStaging: true,
  44. * // The configuration property can be in the following formats
  45. * // 'devDisabledIn${productFlavor}${buildType}'
  46. * // 'devDisabledIn${buildType}'
  47. *
  48. * // the root of your project, i.e. where "package.json" lives
  49. * root: "../../",
  50. *
  51. * // where to put the JS bundle asset in debug mode
  52. * jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
  53. *
  54. * // where to put the JS bundle asset in release mode
  55. * jsBundleDirRelease: "$buildDir/intermediates/assets/release",
  56. *
  57. * // where to put drawable resources / React Native assets, e.g. the ones you use via
  58. * // require('./image.png')), in debug mode
  59. * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
  60. *
  61. * // where to put drawable resources / React Native assets, e.g. the ones you use via
  62. * // require('./image.png')), in release mode
  63. * resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
  64. *
  65. * // by default the gradle tasks are skipped if none of the JS files or assets change; this means
  66. * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
  67. * // date; if you have any other folders that you want to ignore for performance reasons (gradle
  68. * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
  69. * // for example, you might want to remove it from here.
  70. * inputExcludes: ["android/**", "ios/**"],
  71. *
  72. * // override which node gets called and with what additional arguments
  73. * nodeExecutableAndArgs: ["node"],
  74. *
  75. * // supply additional arguments to the packager
  76. * extraPackagerArgs: []
  77. * ]
  78. */
  79. project.ext.react = [
  80. enableHermes: false, // clean and rebuild if changing
  81. ]
  82. apply from: "../../node_modules/react-native/react.gradle"
  83. /**
  84. * Set this to true to create two separate APKs instead of one:
  85. * - An APK that only works on ARM devices
  86. * - An APK that only works on x86 devices
  87. * The advantage is the size of the APK is reduced by about 4MB.
  88. * Upload all the APKs to the Play Store and people will download
  89. * the correct one based on the CPU architecture of their device.
  90. */
  91. def enableSeparateBuildPerCPUArchitecture = false
  92. /**
  93. * Run Proguard to shrink the Java bytecode in release builds.
  94. */
  95. def enableProguardInReleaseBuilds = false
  96. /**
  97. * The preferred build flavor of JavaScriptCore.
  98. *
  99. * For example, to use the international variant, you can use:
  100. * `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
  101. *
  102. * The international variant includes ICU i18n library and necessary data
  103. * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
  104. * give correct results when using with locales other than en-US. Note that
  105. * this variant is about 6MiB larger per architecture than default.
  106. */
  107. def jscFlavor = 'org.webkit:android-jsc:+'
  108. /**
  109. * Whether to enable the Hermes VM.
  110. *
  111. * This should be set on project.ext.react and mirrored here. If it is not set
  112. * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
  113. * and the benefits of using Hermes will therefore be sharply reduced.
  114. */
  115. def enableHermes = project.ext.react.get("enableHermes", false);
  116. android {
  117. ndkVersion rootProject.ext.ndkVersion
  118. compileSdkVersion rootProject.ext.compileSdkVersion
  119. compileOptions {
  120. sourceCompatibility JavaVersion.VERSION_1_8
  121. targetCompatibility JavaVersion.VERSION_1_8
  122. }
  123. defaultConfig {
  124. manifestPlaceholders = [
  125. appAuthRedirectScheme: 'atlas.clicknpush'
  126. ]
  127. applicationId "com.atlas"
  128. minSdkVersion rootProject.ext.minSdkVersion
  129. targetSdkVersion rootProject.ext.targetSdkVersion
  130. versionCode 1
  131. versionName "1.0"
  132. }
  133. splits {
  134. abi {
  135. reset()
  136. enable enableSeparateBuildPerCPUArchitecture
  137. universalApk false // If true, also generate a universal APK
  138. include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
  139. }
  140. }
  141. signingConfigs {
  142. debug {
  143. storeFile file('debug.keystore')
  144. storePassword 'android'
  145. keyAlias 'androiddebugkey'
  146. keyPassword 'android'
  147. }
  148. }
  149. buildTypes {
  150. debug {
  151. signingConfig signingConfigs.debug
  152. }
  153. release {
  154. // Caution! In production, you need to generate your own keystore file.
  155. // see https://reactnative.dev/docs/signed-apk-android.
  156. signingConfig signingConfigs.debug
  157. minifyEnabled enableProguardInReleaseBuilds
  158. proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
  159. }
  160. }
  161. // applicationVariants are e.g. debug, release
  162. applicationVariants.all { variant ->
  163. variant.outputs.each { output ->
  164. // For each separate APK per architecture, set a unique version code as described here:
  165. // https://developer.android.com/studio/build/configure-apk-splits.html
  166. // Example: versionCode 1 will generate 1001 for armeabi-v7a, 1002 for x86, etc.
  167. def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
  168. def abi = output.getFilter(OutputFile.ABI)
  169. if (abi != null) { // null for the universal-debug, universal-release variants
  170. output.versionCodeOverride =
  171. defaultConfig.versionCode * 1000 + versionCodes.get(abi)
  172. }
  173. }
  174. }
  175. }
  176. dependencies {
  177. implementation fileTree(dir: "libs", include: ["*.jar"])
  178. //noinspection GradleDynamicVersion
  179. implementation "com.facebook.react:react-native:+" // From node_modules
  180. addUnimodulesDependencies()
  181. implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
  182. debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
  183. exclude group:'com.facebook.fbjni'
  184. }
  185. debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
  186. exclude group:'com.facebook.flipper'
  187. exclude group:'com.squareup.okhttp3', module:'okhttp'
  188. }
  189. debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
  190. exclude group:'com.facebook.flipper'
  191. }
  192. if (enableHermes) {
  193. def hermesPath = "../../node_modules/hermes-engine/android/";
  194. debugImplementation files(hermesPath + "hermes-debug.aar")
  195. releaseImplementation files(hermesPath + "hermes-release.aar")
  196. } else {
  197. implementation jscFlavor
  198. }
  199. }
  200. // Run this once to be able to run the application with BUCK
  201. // puts all compile dependencies into folder libs for BUCK to use
  202. task copyDownloadableDepsToLibs(type: Copy) {
  203. from configurations.compile
  204. into 'libs'
  205. }
  206. apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)